“Rejiyashi 3 Solitude” Formulas

Differences from the original are shown in orange.

● Weapon Attack Damage (Normal attacks and Weapon category skills)
Damage = (Skill’s Attack Power + Your “Attack” - Opponent’s “Defense” ÷ 2) × (1.0~1.2)
  *For normal attacks, “Skill’s Attack Power” should be set to 0.

● Magic Attack Skill Damage
Damage = (Skill’s Attack Power + Your “Magic” × 0.6 - Opponent’s “Resistance” ÷ 2) × (1.0~1.2)

● Healing Skill Recovery Amount
Recovery Amount = (Skill’s Power + Your “Magic” × 0.4)

● Support Skill Effect Amount
Effect Amount = (Skill’s Power + Your “Magic” × 0.2) × (1.0~1.2)
  *However, skills related to “Reaction”, “Spirit”, “Accuracy”, and “Break” are not affected by “Magic”.

● “Spirit” Related Recovery Amount
HP Recovery Amount when Time Cursor completes one cycle and when “Healing Drop” is active = Max HP × (“Spirit” ÷ 100)

SP Recovery Amount at end of battle = Max SP × (“Spirit” ÷ 250)

● Success Rate of “Escape” Command
Success Rate (%) = Frontline “Reaction” average × 4 + Number of failed “Escape” attempts (in that battle) × 15