“Rejiyashi 3 Solitude” Skill Data
● The single Kanji character at the beginning of each skill name indicates the skill category. (※異→Status Ailment, 場→Field, none→Other)
● Offensive (damage-dealing) skills have the following rules:
Weapon Attack Skills (affected by “Attack” and “Defense” values) → Skills in the Weapon category (skill name starts with “武”)
Magic Attack Skills (affected by “Magic” and “Resistance” values) → Offensive skills not in the Weapon category
| Name | Description | SP Cost | Required BP |
|---|---|---|---|
| Phys Evil Spirit | Damages one enemy (40) +Sleep | 7 | 43 |
| Phys Evil Spirit Kai | Damages one enemy (50) +Sleep | 8 | 75 |
| Phys Gust | Damages one enemy (70) | 10 | 165 |
| Phys Gust Kai | Damages one enemy (80) | 11 | 220 |
| Phys Shiden | Damages one enemy (100) +Seal | 13 | 380 |
| Phys Shiden Kai | Damages one enemy (110) +Seal | 14 | 460 |
| Phys Tenrai | Damages one enemy (130) | 16 | 930 |
| Phys Tenrai Kai | Damages one enemy (140) | 17 | 1200 |
| Phys Shura | Damages one enemy (150) | 18 | 1860 |
| Phys Shura Kai | Damages one enemy (160) | 19 | 4000 |
| Name | Description | SP Cost | Required BP |
| Fire Napalm | Damages one enemy (Fire 40) | 3 | 12 |
| Fire High Napalm | Damages one enemy (Fire 70) | 5 | 36 |
| Fire Burst | Damages one enemy (Fire 100) | 7 | 90 |
| Fire High Burst | Damages one enemy (Fire 140) | 10 | 180 |
| Fire Scarlet | Damages one enemy (Fire 180) | 12 | 280 |
| Fire High Scarlet | Damages one enemy (Fire 220) | 14 | 400 |
| Fire Comet | Damages one enemy (Fire 260) | 16 | 570 |
| Fire High Comet | Damages one enemy (Fire 300) | 18 | 930 |
| Fire Mars | Damages one enemy (Fire 350) | 20 | 1920 |
| Fire High Mars | Damages one enemy (Fire 400) | 22 | 4000 |
| Fire Heat | Damages all enemies (Fire 10) | 5 | 8 |
| Fire High Heat | Damages all enemies (Fire 25) | 8 | 26 |
| Fire Blaze | Damages all enemies (Fire 40) | 11 | 75 |
| Fire High Blaze | Damages all enemies (Fire 55) | 14 | 165 |
| Fire Broad | Damages all enemies (Fire 70) | 16 | 280 |
| Fire High Broad | Damages all enemies (Fire 85) | 18 | 400 |
| Fire Cremation | Damages all enemies (Fire 100) | 20 | 620 |
| Fire High Cremation | Damages all enemies (Fire 120) | 23 | 1010 |
| Fire Catastrophe | Damages all enemies (Fire 140) | 26 | 1710 |
| Fire High Catastrophe | Damages all enemies (Fire 160) | 29 | 3380 |
| Name | Description | SP Cost | Required BP |
| Light Cross | Damages one enemy (Light 30) | 3 | 8 |
| Light High Cross | Damages one enemy (Light 55) | 5 | 26 |
| Light Thunder | Damages one enemy (Light 80) | 7 | 60 |
| Light High Thunder | Damages one enemy (Light 110) | 9 | 150 |
| Light Punish | Damages one enemy (Light 140) | 11 | 240 |
| Light High Punish | Damages one enemy (Light 180) | 13 | 360 |
| Light Holy | Damages one enemy (Light 220) | 15 | 490 |
| Light High Holy | Damages one enemy (Light 260) | 17 | 790 |
| Light Obelisk | Damages one enemy (Light 300) | 19 | 1710 |
| Light High Obelisk | Damages one enemy (Light 340) | 21 | 3380 |
| Light Ray | Damages all enemies (Light 20) | 6 | 12 |
| Light High Ray | Damages all enemies (Light 35) | 9 | 36 |
| Light Drought | Damages all enemies (Light 50) | 12 | 105 |
| Light High Drought | Damages all enemies (Light 70) | 15 | 200 |
| Light Luminar | Damages all enemies (Light 90) | 18 | 320 |
| Light High Luminar | Damages all enemies (Light 110) | 21 | 460 |
| Light Sacred | Damages all enemies (Light 130) | 24 | 730 |
| Light High Sacred | Damages all enemies (Light 150) | 27 | 1200 |
| Light Judge | Damages all enemies (Light 175) | 30 | 1920 |
| Light High Judge | Damages all enemies (Light 200) | 33 | 4000 |
| Name | Description | SP Cost | Required BP |
| Dark Sphere | Damages one enemy (Dark 30) | 3 | 10 |
| Dark High Sphere | Damages one enemy (Dark 60) +Poison | 5 | 31 |
| Dark Pain | Damages one enemy (Dark 90) | 7 | 75 |
| Dark High Pain | Damages one enemy (Dark 120) +Seal | 9 | 165 |
| Dark Hang | Damages one enemy (Dark 160) | 12 | 260 |
| Dark High Hang | Damages one enemy (Dark 200) +Curse | 14 | 380 |
| Dark Despair | Damages one enemy (Dark 240) | 16 | 530 |
| Dark High Despair | Damages one enemy (Dark 280) +Decay | 18 | 860 |
| Dark Chaos | Damages one enemy (Dark 320) | 20 | 1860 |
| Dark High Chaos | Damages one enemy (Dark 360) +Instant Death | 22 | 3660 |
| Dark Darkness | Damages all enemies (Dark 15) | 6 | 10 |
| Dark High Darkness | Damages all enemies (Dark 30) +Curse | 10 | 31 |
| Dark Cloud | Damages all enemies (Dark 45) | 12 | 90 |
| Dark High Cloud | Damages all enemies (Dark 60) +Poison | 16 | 180 |
| Dark Tomb | Damages all enemies (Dark 80) | 17 | 300 |
| Dark High Tomb | Damages all enemies (Dark 100) +Sleep | 22 | 430 |
| Dark Demon | Damages all enemies (Dark 120) | 23 | 670 |
| Dark High Demon | Damages all enemies (Dark 140) +Decay | 28 | 1100 |
| Dark Giltea | Damages all enemies (Dark 160) | 28 | 1860 |
| Dark High Giltea | Damages all enemies (Dark 180) | 31 | 3660 |
| Name | Description | SP Cost | Required BP |
| Ailment Poison Mist | Poisons all enemies | 5 | 43 |
| Ailment Gust | Decays all enemies | 12 | 380 |
| Ailment Sleep Wind | Puts all enemies to “Sleep” | 8 | 180 |
| Ailment Dark Seal | Seals all enemies | 6 | 180 |
| Ailment Curse | Curses all enemies | 6 | 43 |
| Ailment Mad Pulsar | Drives one enemy insane (applies various status ailments) | 12 | 1860 |
| Ailment Doom | Instantly kills one enemy | 10 | 380 |
| Name | Description | SP Cost | Required BP |
| Heal Heal | Restores one ally’s HP (50) | 6 | 10 |
| Heal Heal Drop | Restores one ally’s HP (100) | 9 | 43 |
| Heal Heal Aqua | Restores one ally’s HP (160) | 12 | 165 |
| Heal Heal Light | Restores one ally’s HP (230) | 16 | 340 |
| Heal Heal Fall | Restores one ally’s HP (310) | 20 | 620 |
| Heal Heal Arc | Restores one ally’s HP (400) | 24 | 1320 |
| Heal Full Heal | Restores one ally’s HP (999) | 35 | 4000 |
| Heal Restore | Cures one ally’s status ailments | 4 | 26 |
| Heal Cure | Restores one ally’s HP and status ailments (150) | 14 | 280 |
| Name | Description | SP Cost | Required BP |
| Supp Protect | Increases one ally’s Defense (20) | 6 | 43 |
| Supp High Protect | Increases one ally’s Defense (50) | 12 | 380 |
| Supp Enhance | Increases one ally’s Resistance (20) | 6 | 43 |
| Supp High Enhance | Increases one ally’s Resistance (50) | 12 | 380 |
| Supp Melty | Decreases one enemy’s Defense (Lower 20) | 5 | 43 |
| Supp High Melty | Decreases one enemy’s Defense (Lower 50) | 10 | 380 |
| Supp Decline | Decreases one enemy’s Resistance (Lower 20) | 5 | 43 |
| Supp High Decline | Decreases one enemy’s Resistance (Lower 50) | 10 | 380 |
| Supp Remove | Resets one ally’s abilities | 6 | 180 |
| Supp Base | Resets one enemy’s abilities | 8 | 790 |
| Supp Dispel | Resets all enemies’ abilities | 15 | 4000 |
| Name | Description | SP Cost | Required BP |
| Time Lapse | Advances time (1/4) | 6 | 105 |
| Time Return | Rewinds time (1/4) | 6 | 43 |
| Time Shake | Distorts time | 1 | 18 |
| Name | Description | SP Cost | Required BP |
| Field Oath of Fire | Damage becomes 1.5 times | 4 | 43 |
| Field Healing Drop | HP recovers every turn | 6 | 180 |
| Field Dark Mist | SP consumption doubles | 4 | 43 |
| Field Sealed Light | HP recovery amount halved | 5 | 105 |
| Field Earth’s Guard | Damage becomes 0.75 times | 5 | 105 |
| Field Wind Barrier | Immunity to status ailments | 6 | 180 |
| Field Wandering Time | Time progression slows down | 6 | 105 |
| Field Flame Wall | Fire damage halved | 6 | 340 |
| Field Light Wall | Light damage halved | 6 | 340 |
| Field Dark Wall | Dark damage halved | 6 | 340 |
| Field Annihilation | Cancels the field | 5 | 180 |
| Name | ↓Enemy-Only Skills Below | SP Cost | Required BP |
| Phys(Fire) Flame | Attacks with Fire attribute (Fire 20) | 5 | |
| Phys(Light) Flash | Attacks with Light attribute (Light 20) | 5 | |
| Phys(Dark) Darkness | Attacks with Dark attribute (Dark 20) | 5 | |
| Heal Heal Coat | Restores all allies’ HP (40) | 18 | |
| Heal Heal Ray | Restores all allies’ HP (70) | 22 | |
| Heal Heal Wind | Restores all allies’ HP (100) | 26 | |
| Heal Heal Rain | Restores all allies’ HP (140) | 30 | |
| Heal Heal Storm | Restores all allies’ HP (190) | 35 | |
| Heal Heal Marine | Restores all allies’ HP (250) | 40 | |
| Heal All Full Heal | Restores all allies’ HP (999) | 60 | |
| Heal Refresh | Cures all allies’ status ailments | 10 | |
| Supp Material Coat | Increases all allies’ Defense (20) | 16 | |
| Supp Magic Coat | Increases all allies’ Resistance (20) | 16 | |
| Supp Parish | Increases one ally’s Attack (20) | 12 | |
| Supp Quick | Increases one ally’s Reaction (2) | 10 | |
| Supp Bless | Increases all allies’ Spirit (x2) | 10 | |
| Supp Reset | Resets all allies’ abilities | 12 | |
| Light Glimmer | Damages one enemy (Light 5) | 5 | |
| Ailment Nightmare | Puts one enemy to “Sleep” | 3 | |
| Fire Flame | Damages one enemy (Fire 10) | 5 | |
| Dark Dem | Damages one enemy (Dark 15) | 5 | |
| Phys Helmet Split | Damages one enemy (10) | 3 | |
| Ailment Poison | Poisons one enemy | 3 | |
| Phys Fierce Charge | Damages one enemy (20) | 4 | |
| Supp Dark Force | Increases one ally’s Attack, Break (10) | 10 | |
| Ailment Bind | Seals one enemy | 3 | |
| Ailment Curse Eye | Curses one enemy | 3 | |
| Phys Akuryoku Press | Damages one enemy (30) | 5 | |
| Ailment Mystery Gust | Poisons all enemies and decays them (50% chance) | 10 | |
| Supp All Down | Decreases one enemy’s Attack, Defense, Magic, Resistance (Lower 10) | 15 | |
| Phys Power Arm | Damages one enemy (25) | 0 | |
| Supp Backfire | Increases one ally’s Reaction (10) | 30 | |
| Supp Dragon Shield | Increases one ally’s Defense, Resistance (30) | 10 | |
| Phys Dragon Slayer | Damages one enemy (100) +Seal | 10 | |
| Dragon Breath | Damages all enemies (200) | 20 | |
| Charge | Increases one ally’s Spirit (1) | 0 | |
| Light Holy Breath | Damages all enemies (Light 110) | 15 | |
| Dark Dark Breath | Damages one enemy (200) +Spirit becomes 0 | 15 | |
| Collide Breath | Damages all enemies (10) | 5 | |
| Aqua Breath | Damages all enemies (50) | 10 | |
| Ailment Black Mist | Poisons one enemy and decays them | 6 | |
| Supp Flood | Decreases all enemies’ Defense (Lower 20) | 10 | |
| Supp Hurricane | Decreases all enemies’ Resistance (Lower 20) | 10 | |
| Supp Tempest | Decreases all enemies’ Defense, Resistance (Lower 20) | 15 | |
| Supp Melty Sword | Decreases one enemy’s Attack (Lower 30) | 10 | |
| Supp Melty Zero | Decreases one enemy’s Defense (Lower 999) | 15 | |
| Fire Fire Breath | Damages all enemies (Fire 80) | 15 | |
| Supp Crest Power | Increases one ally’s Magic (30) | 20 | |
| Supp SP Break | Decreases one enemy’s SP (Lower 10) | 5 | |
| Supp Gold Glove | Increases one ally’s Defense, Spirit (999) | 15 | |
| Supp Silver Glove | Increases one ally’s Resistance, Spirit (999) | 15 | |
| Phys Hero’s Sword | Damages one enemy (100) | 10 | |
| Supp Brave Heart | Increases one ally’s Attack, Defense, Magic, Resistance (10) | 30 | |
| Genocide | Damages all enemies (150) +Decay | 25 | |
| Phys Rasetsu | Damages one enemy (130) | 20 | |
| Heal Heal Gold | Restores one ally’s HP (500) | 30 | |
| Star Buster | Damages all enemies (250) | 50 | |
| Supp Just Meet | Increases one ally’s Accuracy, Break (100) | 10 | |
| Ailment Cataclysm | Poisons all enemies, decays them, puts them to sleep, seals them, curses them | 25 | |
| Supp SP Zero | Decreases all enemies’ SP (Lower 999) | 40 | |
| Takeback | Increases one ally’s Spirit (1) | 0 | |
| Big Bang | Damages all enemies (600) | 100 | |
| Supp Master Sync | Increases one ally’s Reaction, Spirit, Accuracy (100) | 20 | |
| Name | Description | SP Cost | Required BP |