“Legend of Yashiyu 3” Skill Data
■ How to Read the Data
・The single Kanji character at the beginning of each skill name indicates the skill category. (※異→Status Ailment, 場→Field, none→Other)
・Offensive (damage-dealing) skills have the following rules:
Weapon Attack Skills (affected by “Attack” and “Defense” values) → Skills in the Weapon category (skill name starts with “武”)
Magic Attack Skills (affected by “Magic” and “Resistance” values) → Offensive skills not in the Weapon category
● How to calculate Skill Learning Rate
Skill Learning Rate = Base Learning Rate + Added Learning Rate × (Character’s category) learning ease (0~10)
*If learning ease is 0, it can never be learned.
*Note that learning ease is not entirely fixed by class; it varies by character.
For example, a Bone Fist user might have a learning ease of 3 for the Healing category.
Name | Description | SP Cost | Base Learning Rate | Added Learning Rate |
---|---|---|---|---|
Phys(Fire) Flame | Attacks with Fire attribute (Fire 20) | 5 | 10 | 3 |
Phys(Light) Flash | Attacks with Light attribute (Light 20) | 5 | 10 | 3 |
Phys(Dark) Darkness | Attacks with Dark attribute (Dark 20) | 5 | 10 | 3 |
Phys Evil Spirit | Damages one enemy (40) +Sleep | 7 | 20 | 3 |
Phys Evil Spirit Kai | Damages one enemy (50) +Sleep | 8 | 15 | 3 |
Phys Gust | Damages one enemy (70) | 10 | 15 | 3 |
Phys Gust Kai | Damages one enemy (80) | 11 | 10 | 3 |
Phys Shiden | Damages one enemy (100) +Seal | 13 | 15 | 3 |
Phys Shiden Kai | Damages one enemy (110) +Seal | 14 | 10 | 3 |
Phys Tenrai | Damages one enemy (130) | 16 | 10 | 3 |
Phys Tenrai Kai | Damages one enemy (140) | 17 | 5 | 3 |
Phys Shura | Damages one enemy (150) | 18 | 0 | 3 |
Phys Shura Kai | Damages one enemy (160) | 19 | 0 | 2 |
Name | Description | SP Cost | Base Learning Rate | Added Learning Rate |
Fire Napalm | Damages one enemy (Fire 40) | 3 | 30 | 5 |
Fire High Napalm | Damages one enemy (Fire 70) | 5 | 30 | 5 |
Fire Burst | Damages one enemy (Fire 100) | 7 | 30 | 5 |
Fire High Burst | Damages one enemy (Fire 140) | 10 | 20 | 5 |
Fire Scarlet | Damages one enemy (Fire 180) | 12 | 20 | 5 |
Fire High Scarlet | Damages one enemy (Fire 220) | 14 | 20 | 4 |
Fire Comet | Damages one enemy (Fire 260) | 16 | 20 | 4 |
Fire High Comet | Damages one enemy (Fire 300) | 18 | 20 | 3 |
Fire Mars | Damages one enemy (Fire 350) | 21 | 10 | 3 |
Fire High Mars | Damages one enemy (Fire 400) | 24 | 0 | 3 |
Fire Heat | Damages all enemies (Fire 10) | 5 | 30 | 5 |
Fire High Heat | Damages all enemies (Fire 25) | 8 | 30 | 5 |
Fire Blaze | Damages all enemies (Fire 40) | 11 | 30 | 5 |
Fire High Blaze | Damages all enemies (Fire 55) | 14 | 20 | 5 |
Fire Broad | Damages all enemies (Fire 70) | 16 | 20 | 5 |
Fire High Broad | Damages all enemies (Fire 85) | 18 | 20 | 4 |
Fire Cremation | Damages all enemies (Fire 100) | 20 | 20 | 4 |
Fire High Cremation | Damages all enemies (Fire 120) | 23 | 20 | 3 |
Fire Catastrophe | Damages all enemies (Fire 140) | 26 | 10 | 3 |
Fire High Catastrophe | Damages all enemies (Fire 160) | 29 | 0 | 3 |
Name | Description | SP Cost | Base Learning Rate | Added Learning Rate |
Light Cross | Damages one enemy (Light 30) | 3 | 30 | 5 |
Light High Cross | Damages one enemy (Light 55) | 5 | 30 | 5 |
Light Thunder | Damages one enemy (Light 80) | 7 | 30 | 5 |
Light High Thunder | Damages one enemy (Light 110) | 9 | 20 | 5 |
Light Punish | Damages one enemy (Light 140) | 11 | 20 | 5 |
Light High Punish | Damages one enemy (Light 180) | 13 | 20 | 4 |
Light Holy | Damages one enemy (Light 220) | 15 | 20 | 4 |
Light High Holy | Damages one enemy (Light 260) | 17 | 20 | 3 |
Light Obelisk | Damages one enemy (Light 300) | 19 | 10 | 3 |
Light High Obelisk | Damages one enemy (Light 340) | 21 | 0 | 3 |
Light Ray | Damages all enemies (Light 20) | 6 | 30 | 5 |
Light High Ray | Damages all enemies (Light 35) | 9 | 30 | 5 |
Light Drought | Damages all enemies (Light 50) | 12 | 30 | 5 |
Light High Drought | Damages all enemies (Light 70) | 15 | 20 | 5 |
Light Luminar | Damages all enemies (Light 90) | 18 | 20 | 5 |
Light High Luminar | Damages all enemies (Light 110) | 21 | 20 | 4 |
Light Sacred | Damages all enemies (Light 130) | 24 | 20 | 4 |
Light High Sacred | Damages all enemies (Light 150) | 27 | 20 | 3 |
Light Judge | Damages all enemies (Light 175) | 30 | 10 | 3 |
Light High Judge | Damages all enemies (Light 200) | 33 | 0 | 3 |
Name | Description | SP Cost | Base Learning Rate | Added Learning Rate |
Dark Sphere | Damages one enemy (Dark 30) | 3 | 30 | 5 |
Dark High Sphere | Damages one enemy (Dark 60) +Poison | 5 | 30 | 5 |
Dark Pain | Damages one enemy (Dark 90) | 7 | 30 | 5 |
Dark High Pain | Damages one enemy (Dark 120) +Seal | 9 | 20 | 5 |
Dark Hang | Damages one enemy (Dark 160) | 12 | 20 | 5 |
Dark High Hang | Damages one enemy (Dark 200) +Curse | 14 | 20 | 4 |
Dark Despair | Damages one enemy (Dark 240) | 16 | 20 | 4 |
Dark High Despair | Damages one enemy (Dark 280) +Decay | 18 | 20 | 3 |
Dark Chaos | Damages one enemy (Dark 320) | 20 | 10 | 3 |
Dark High Chaos | Damages one enemy (Dark 360) +Instant Death | 23 | 0 | 3 |
Dark Darkness | Damages all enemies (Dark 15) | 6 | 30 | 5 |
Dark High Darkness | Damages all enemies (Dark 30) +Curse | 10 | 30 | 5 |
Dark Cloud | Damages all enemies (Dark 45) | 12 | 30 | 5 |
Dark High Cloud | Damages all enemies (Dark 60) +Poison | 16 | 20 | 5 |
Dark Tomb | Damages all enemies (Dark 80) | 17 | 20 | 5 |
Dark High Tomb | Damages all enemies (Dark 100) +Sleep | 22 | 20 | 4 |
Dark Demon | Damages all enemies (Dark 120) | 23 | 20 | 4 |
Dark High Demon | Damages all enemies (Dark 140) +Decay | 28 | 20 | 3 |
Dark Giltea | Damages all enemies (Dark 160) | 28 | 10 | 3 |
Dark High Giltea | Damages all enemies (Dark 180) | 31 | 0 | 3 |
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |
Ailment Poison Mist | Poisons all enemies | 5 | 20 | 3 |
Ailment Gust | Decays all enemies | 12 | 10 | 2 |
Ailment Sleep Wind | Puts all enemies to “Sleep” | 8 | 20 | 3 |
Ailment Dark Seal | Seals all enemies | 6 | 10 | 3 |
Ailment Curse | Curses all enemies | 6 | 10 | 3 |
Ailment Mad Pulsar | Drives one enemy insane (applies various status ailments) | 12 | 0 | 3 |
Ailment Doom | Instantly kills one enemy | 10 | 10 | 2 |
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |
Heal Heal | Restores one ally’s HP (50) | 6 | 40 | 5 |
Heal Heal Dro | Restores one ally’s HP (100) | 9 | 30 | 5 |
Heal Heal Aqua | Restores one ally’s HP (160) | 12 | 20 | 5 |
Heal Heal Light | Restores one ally’s HP (230) | 15 | 20 | 4 |
Heal Heal Fall | Restores one ally’s HP (310) | 18 | 10 | 4 |
Heal Heal Arc | Restores one ally’s HP (400) | 21 | 0 | 4 |
Heal Full Heal | Restores one ally’s HP (999) | 30 | 0 | 2 |
Heal Heal All | Restores all allies’ HP (200) | 80 | 30 | 5 |
Heal Heal Coat | Restores all allies’ HP (220) | 87 | 20 | 5 |
Heal Heal Ray | Restores all allies’ HP (240) | 94 | 10 | 5 |
Heal Heal Air | Restores all allies’ HP (260) | 101 | 0 | 5 |
Heal Heal Lake | Restores all allies’ HP (280) | 108 | 0 | 4 |
Heal Heal Medi | Restores all allies’ HP (300) | 115 | 0 | 4 |
Heal Heal Breath | Restores all allies’ HP (320) | 122 | 0 | 3 |
Heal Heal Rain | Restores all allies’ HP (340) | 129 | 0 | 3 |
Heal Heal Storm | Restores all allies’ HP (360) | 136 | 0 | 2 |
Heal Heal Marine | Restores all allies’ HP (380) | 143 | 0 | 2 |
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |
Cure Restore | Cures one ally’s status ailments | 25 | 30 | 5 |
Cure Refresh | Cures all allies’ status ailments | 50 | 10 | 3 |
Cure Cure | Restores one ally’s HP and status ailments (150) | 14 | 10 | 3 |
Cure Cure Light | Restores one ally’s HP and status ailments (330) | 90 | 0 | 3 |
Cure Soul Call | Revives one ally (150) | 18 | 30 | 5 |
Cure Soul Catch | Revives one ally (400) | 30 | 10 | 4 |
Cure Soulful | Revives one ally (400) | 100 | 0 | 4 |
Cure Revive | Revives all allies (300) | 60 | 0 | 1 |
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |
Supp Skin | Increases one ally’s Defense (40) | 15 | 20 | 5 |
Supp Protect | Increases one ally’s Defense (60) | 20 | 10 | 5 |
Supp Shield | Increases one ally’s Defense (80) | 25 | 0 | 5 |
Supp Fort | Increases all allies’ Defense (15) | 30 | 0 | 3 |
Supp Gnome | Increases all allies’ Defense (30) | 45 | 0 | 2 |
Supp Coat | Increases one ally’s Resistance (40) | 15 | 20 | 5 |
Supp Enhance | Increases one ally’s Resistance (60) | 20 | 10 | 5 |
Supp Shell | Increases one ally’s Resistance (80) | 25 | 0 | 5 |
Supp Wall | Increases all allies’ Resistance (15) | 30 | 0 | 3 |
Supp Sylph | Increases all allies’ Resistance (30) | 45 | 0 | 2 |
Supp Parish | Increases one ally’s Attack (40) | 22 | 0 | 3 |
Supp Force | Increases one ally’s Attack (60) | 30 | 0 | 2 |
Supp Odin | Increases one ally’s Attack (80) | 38 | 0 | 1 |
Supp Brain | Increases one ally’s Magic (40) | 19 | 0 | 3 |
Supp Note | Increases one ally’s Magic (60) | 26 | 0 | 2 |
Supp Air | Increases one ally’s Magic (80) | 33 | 0 | 1 |
Supp Quick | Increases one ally’s Reaction (2) | 25 | 10 | 3 |
Supp Boost | Increases one ally’s Reaction (3) | 45 | 0 | 2 |
Supp Chronos | Increases one ally’s Reaction (4) | 70 | 0 | 1 |
Supp Bless | Doubles all allies’ Spirit | 30 | 10 | 2 |
Supp Melty | Decreases one enemy’s Defense and Resistance (Lower 40) | 22 | 20 | 5 |
Supp Decline | Decreases one enemy’s Defense and Resistance (Lower 60) | 30 | 10 | 5 |
Supp Ariman | Decreases one enemy’s Defense and Resistance (Lower 80) | 38 | 0 | 5 |
Supp Remove | Resets one ally’s abilities | 5 | 10 | 4 |
Supp Reset | Resets all allies’ abilities | 12 | 0 | 1 |
Supp Base | Resets one enemy’s abilities | 6 | 10 | 3 |
Supp Dispel | Resets all enemies’ abilities | 15 | 0 | 1 |
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |
Time Lapse | Advances time (1/4) | 4 | 20 | 6 |
Time Return | Rewinds time (1/4) | 4 | 20 | 6 |
Time Shake | Distorts time | 1 | 30 | 3 |
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |
Field Oath of Fire | Damage becomes 1.5 times | 4 | 10 | 3 |
Field Healing Drop | HP recovers every turn | 4 | 10 | 3 |
Field Dark Mist | SP consumption doubles | 4 | 10 | 3 |
Field Sealed Light | HP recovery amount halved | 5 | 10 | 3 |
Field Earth’s Guard | Damage becomes 0.75 times | 5 | 10 | 3 |
Field Wind Barrier | Immunity to status ailments | 6 | 10 | 3 |
Field Wandering Time | Time progression slows down | 6 | 10 | 3 |
Field Flame Wall | Fire damage halved | 6 | 10 | 4 |
Field Light Wall | Light damage halved | 6 | 10 | 4 |
Field Dark Wall | Dark damage halved | 6 | 10 | 4 |
Field Annihilation | Cancels the field | 5 | 10 | 3 |
Name | ↓Enemy-Only Skills Below | SP Cost | Basic Learning Rate | Added Learning Rate |
Light Glimmer | Damages one enemy (Light 5) | 5 | ||
Ailment Nightmare | Puts one enemy to “Sleep” | 3 | ||
Fire Flame | Damages one enemy (Fire 10) | 5 | ||
Dark Dem | Damages one enemy (Dark 15) | 5 | ||
Phys Helmet Split | Damages one enemy (10) | 3 | ||
Ailment Poison | Poisons one enemy | 3 | ||
Phys Fierce Charge | Damages one enemy (20) | 4 | ||
Supp Dark Force | Increases one ally’s Attack, Break (10) | 10 | ||
Ailment Bind | Seals one enemy | 3 | ||
Ailment Curse Eye | Curses one enemy | 3 | ||
Phys Akuryoku Press | Damages one enemy (30) | 5 | ||
Ailment Mystery Gust | Poisons all enemies and decays them (50% chance) | 10 | ||
Supp All Down | Decreases one enemy’s Attack, Defense, Magic, Resistance (Lower 10) | 15 | ||
Phys Power Arm | Damages one enemy (25) | 0 | ||
Supp Backfire | Increases one ally’s Reaction (10) | 30 | ||
Supp Dragon Shield | Increases one ally’s Defense, Resistance (30) | 10 | ||
Phys Dragon Slayer | Damages one enemy (100) +Seal | 10 | ||
Dragon Breath | Damages all enemies (200) | 20 | ||
Charge | Increases one ally’s Spirit (1) | 0 | ||
Light Holy Breath | Damages all enemies (Light 110) | 15 | ||
Dark Dark Breath | Damages one enemy (200) +Spirit becomes 0 | 15 | ||
Collide Breath | Damages all enemies (10) | 5 | ||
Aqua Breath | Damages all enemies (50) | 10 | ||
Ailment Black Mist | Poisons one enemy and decays them | 6 | ||
Supp Flood | Decreases all enemies’ Defense (Lower 20) | 10 | ||
Supp Hurricane | Decreases all enemies’ Resistance (Lower 20) | 10 | ||
Supp Tempest | Decreases all enemies’ Defense, Resistance (Lower 20) | 15 | ||
Supp Melty Sword | Decreases one enemy’s Attack (Lower 30) | 10 | ||
Supp Melty Zero | Decreases one enemy’s Defense (Lower 999) | 15 | ||
Fire Fire Breath | Damages all enemies (Fire 80) | 15 | ||
Supp Crest Power | Increases one ally’s Magic (30) | 20 | ||
Supp SP Break | Decreases one enemy’s SP (Lower 10) | 5 | ||
Supp Gold Glove | Increases one ally’s Defense, Spirit (999) | 15 | ||
Supp Silver Glove | Increases one ally’s Resistance, Spirit (999) | 15 | ||
Phys Hero’s Sword | Damages one enemy (100) | 10 | ||
Supp Brave Heart | Increases one ally’s Attack, Defense, Magic, Resistance (10) | 30 | ||
Genocide | Damages all enemies (150) +Decay | 25 | ||
Phys Rasetsu | Damages one enemy (150) | 20 | ||
Heal Heal Gold | Restores one ally’s HP (500) | 30 | ||
Star Buster | Damages all enemies (250) | 50 | ||
Supp Just Meet | Increases one ally’s Accuracy, Break (100) | 10 | ||
Ailment Cataclysm | Poisons all enemies, decays them, puts them to sleep, seals them, curses them | 25 | ||
Supp SP Zero | Decreases all enemies’ SP (Lower 999) | 40 | ||
Takeback | Increases one ally’s Spirit (1) | 0 | ||
Big Bang | Damages all enemies (600) | 100 | ||
Name | Description | SP Cost | Basic Learning Rate | Added Learning Rate |